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Tibia - tibia.d2event.net



Tibia - tibia.d2event.net

Ancient Scarab
HP 1000 Summon ---
Exp 720 Convince ---
Resistance poison, senses invisible Special Posion cloud, haste, paralyze
Fight close combat, distance (poison cloud)
Loot 0-? gp, Daramanian Waraxe (Rare), 0-2 Scarab Coin, 0-3 Small Amethyst, 0-3 Small Emerald, Scarab amulet, Ancient amulet, Scarab shield, magic light wand, plate armor
Sounds
About
Spawns Darama
Tactics

Ancient Scarabs are dangerous creatures, which can surprise uneperienced players and send them to the beyond for a while. Most dangerous is the paralyze, which they can throw on opponent. Thanks to it they can fust come to the enemy and kill him very fast. Posion of this scarabs is very strong, but it is not always good to use few mana points for Antidote spell, because the player will be poisoned again in no time. They can surprise also by using haste spell. If shooting players are on the hunt too, they should stand close to the exit and if it is neccessary go to the other floor. It is good to use HMM and GFB runes, but the second one only if there are more of the scarabs. Blocker can also attack, but must look out. You can also use Burst Arrows. Fighting with summons is not very common, but this tactic is posible. There are no good summons to fight with them, only Monks and Fire Elementals can be useful. Both can die very fast. If more money you will use for the expedition, the more you will loose. Because scarabs do not leave valuable items and also leave any items rarely. They are not very often hunted because of that.

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Tibia - tibia.d2event.net




Tibia - tibia.d2event.net